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- global upnum, downnum, upname, downname, aa, aaa, bb, cc
-
- on buttonclicked
- spriteNum = the clickOn
- upnum = the memberNum of sprite spriteNum
- upname = member(upnum).name
- downname = upname && "down"
- downnum = the number of member downname
- puppetSound("msdown")
- set the memberNum of sprite spriteNum to downnum
- updateStage()
- repeat while the mouseDown
- if rollover(spriteNum) then
- set the memberNum of sprite spriteNum to downnum
- set the cursor of sprite aaa to [103, 104]
- else
- set the memberNum of sprite spriteNum to upnum
- end if
- updateStage()
- end repeat
- if the memberNum of sprite spriteNum = downnum then
- set the memberNum of sprite spriteNum to upnum
- updateStage()
- return 1
- end if
- return 0
- end
-
- on roll2
- aa = the mouseMember
- bb = word 2 of string(aa)
- cc = integer(bb)
- if rollover(aaa) then
- sprite(aaa).memberNum = cc + 1
- sprite(4).memberNum = aaa + 100
- set the cursor of sprite aaa to [101, 102]
- updateStage()
- else
- sprite(aaa).memberNum = cc
- sprite(4).memberNum = 110
- updateStage()
- end if
- updateStage()
- end
-
- on roll
- aa = the mouseMember
- bb = word 2 of string(aa)
- cc = integer(bb)
- if rollover(aaa) then
- sprite(aaa).memberNum = cc + 1
- set the cursor of sprite aaa to [101, 102]
- else
- sprite(aaa).memberNum = cc
- end if
- updateStage()
- end
-
- on gogo
- set the cursor of sprite aaa to [105, 106]
- puppetSound("msup")
- if aaa = 6 then
- go(1, "multi-1")
- end if
- if aaa = 7 then
- gotonetpage("http://www.madori.co.kr")
- end if
- if aaa = 8 then
- go(1, "quit")
- end if
- if aaa = 9 then
- go(1, "main")
- end if
- if aaa = 10 then
- go(1, "multi")
- end if
- end
-